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About

ThreeOfAClimb blends fast-paced arcade movement with strategic hand management. Navigating a procedural, floating staircase built from isometric blocks, your movement depends entirely on a rotating hand of 3 direction and distance cards.

While falling off the edge was once your only concern, ascending the tower now requires dodging stationary spike traps, reacting to crumbling steps that collapse under your weight, and leveraging bounce steps to launch across massive gaps. ThreeOfAClimb combines clean low-poly visuals, snappy grid movement, and deep tactical choices in a pick-up-and-play mobile experience.

›Card-Driven Movement
›Dynamic Stair Traps
›Procedural Stair Generation
›Arcade High-Score Loop
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Devlogs for this project

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2026.09.17Three of a Climb Devlog #3: Hazards, Modular Themes & Official Name RevealIntroducing spike traps, cracking steps, bounce steps, a modular skin/theme system, and the official title reveal: ThreeOfAClimb.Game2026.09.05Jumping game devlog #2: Game Over Logic, Juice & Visual PolishAdding death mechanics, game-over UI transitions, procedural jump rotations, and fresh step textures to Goat Stair Climber.Game2026.09.04Jumping game devlog #1: From a Red Cube to an Infinite Stair ClimberHow a simple prototype turned into a low-poly mobile game featuring a goat, procedural stairs, and card-based movement.Game
Gamev 0.0.2

Three of a Climb

Master the cards. Scale the stairs. Outsmart the void.

Details
StatusActive Development (In Production)
GenreTactical Arcade / Isometric Stair Climber
PlatformMobile (Android)
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